I’m a passionate hobby game developer with a strong focus on creating engaging systems and mechanics.
Gaming has been part of my life since I was little, but it was only a few years ago that I discovered my passion for programming and game development. Since then, I’ve been hooked by its depth and complexity.
I primarily work with Unreal Engine and C++ to build scalable, maintainable, and multiplayer-ready gameplay systems. I enjoy designing modular, user-friendly solutions that balance performance and clarity.
Having worked in small teams, I thrive on collaboration and continuously push myself to explore new techniques and technologies in my free time.